diff --git a/EnvyUpdate/Util.cs b/EnvyUpdate/Util.cs index f01767d..72df3c4 100644 --- a/EnvyUpdate/Util.cs +++ b/EnvyUpdate/Util.cs @@ -243,18 +243,18 @@ namespace EnvyUpdate string OS = Environment.OSVersion.Version.Major.ToString() + "." + Environment.OSVersion.Version.Minor.ToString(); // Here the 32bit values are used. Later, if the OS is 64bit, we'll add 1, since that is how Nvidia does their IDs. - switch (OS) + switch (OS) //TODO until Win10 EOL: Differentiate between Win10 and Win11 { - case "10.0": + case "10.0": //Win10 or Win11 value = 56; break; - case "6.1": + case "6.1": //Win7 value = 18; break; - case "6.2": + case "6.2": //Win8 value = 27; break; - case "6.3": + case "6.3": //Win8.1 value = 40; break; default: