fix fake profile and studio driver
This commit is contained in:
parent
cdcfccd87c
commit
d147415feb
6 changed files with 76 additions and 29 deletions
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@ -1,23 +1,32 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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# Visual Studio Version 17
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VisualStudioVersion = 16.0.29411.108
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VisualStudioVersion = 17.6.33829.357
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MinimumVisualStudioVersion = 10.0.40219.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EnvyUpdate", "EnvyUpdate\EnvyUpdate.csproj", "{1BF2468D-9579-462D-9153-4836E9C8721F}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EnvyUpdate", "EnvyUpdate\EnvyUpdate.csproj", "{1BF2468D-9579-462D-9153-4836E9C8721F}"
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EndProject
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug - ignoregpu|Any CPU = Debug - ignoregpu|Any CPU
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Debug - ignoregpu|Any CPU = Debug - ignoregpu|Any CPU
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Debug - ignoregpu|x86 = Debug - ignoregpu|x86
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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Debug|x86 = Debug|x86
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Release|Any CPU = Release|Any CPU
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Release|Any CPU = Release|Any CPU
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Release|x86 = Release|x86
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug - ignoregpu|Any CPU.ActiveCfg = Debug - ignoregpu|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug - ignoregpu|Any CPU.ActiveCfg = Debug - ignoregpu|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug - ignoregpu|Any CPU.Build.0 = Debug - ignoregpu|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug - ignoregpu|Any CPU.Build.0 = Debug - ignoregpu|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug - ignoregpu|x86.ActiveCfg = Debug - ignoregpu|x86
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug - ignoregpu|x86.Build.0 = Debug - ignoregpu|x86
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug|x86.ActiveCfg = Debug|x86
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Debug|x86.Build.0 = Debug|x86
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Release|Any CPU.Build.0 = Release|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Release|Any CPU.Build.0 = Release|Any CPU
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Release|x86.ActiveCfg = Release|x86
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{1BF2468D-9579-462D-9153-4836E9C8721F}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@ -75,7 +75,7 @@
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</Grid>
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</Grid>
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<ui:CardControl Margin="0,12,0,0" Grid.Row="4" Icon="Color24" Header="Studio Driver">
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<ui:CardControl Margin="0,12,0,0" Grid.Row="4" Icon="Color24" Header="Studio Driver">
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<ui:ToggleSwitch x:Name="switchStudioDriver" IsChecked="False" />
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<ui:ToggleSwitch x:Name="switchStudioDriver" IsChecked="False" Checked="switchStudioDriver_Checked" Unchecked="switchStudioDriver_Unchecked" />
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</ui:CardControl>
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</ui:CardControl>
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<ui:CardControl Margin="0,12,0,0" Grid.Row="5" Icon="LightbulbFilament48" Header="{x:Static p:Resources.ui_autostart}">
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<ui:CardControl Margin="0,12,0,0" Grid.Row="5" Icon="LightbulbFilament48" Header="{x:Static p:Resources.ui_autostart}">
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@ -37,16 +37,6 @@ namespace EnvyUpdate
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{
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{
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InitializeComponent();
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InitializeComponent();
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// Try to get command line arguments
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try
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{
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arguments = Environment.GetCommandLineArgs();
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}
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catch (IndexOutOfRangeException)
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{
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// This is necessary, since .NET throws an exception if you check for a non-existant arg.
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}
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// Delete installed legacy versions
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// Delete installed legacy versions
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if (Directory.Exists(GlobalVars.appdata))
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if (Directory.Exists(GlobalVars.appdata))
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{
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{
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@ -63,20 +53,6 @@ namespace EnvyUpdate
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Debug.LogToFile("INFO Local driver version already known, updating info without reloading.");
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Debug.LogToFile("INFO Local driver version already known, updating info without reloading.");
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UpdateLocalVer(false);
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UpdateLocalVer(false);
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}
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}
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else
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{
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if (arguments.Contains("/fake"))
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{
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Debug.isFake = true;
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Debug.LogToFile("WARN Faking GPU with debug info.");
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}
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else
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{
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Debug.LogToFile("FATAL No supported GPU found, terminating.");
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MessageBox.Show(Properties.Resources.no_compatible_gpu);
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Environment.Exit(255);
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}
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}
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Debug.LogToFile("INFO Detecting driver type.");
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Debug.LogToFile("INFO Detecting driver type.");
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@ -320,7 +296,7 @@ namespace EnvyUpdate
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}
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}
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}
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}
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private void radioGRD_Checked(object sender, RoutedEventArgs e)
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private void switchStudioDriver_Unchecked(object sender, RoutedEventArgs e)
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{
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{
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if (File.Exists(GlobalVars.exedirectory + "sd.envy"))
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if (File.Exists(GlobalVars.exedirectory + "sd.envy"))
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{
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{
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@ -330,7 +306,7 @@ namespace EnvyUpdate
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}
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}
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}
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}
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private void radioSD_Checked(object sender, RoutedEventArgs e)
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private void switchStudioDriver_Checked(object sender, RoutedEventArgs e)
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{
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{
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if (!File.Exists(GlobalVars.exedirectory + "sd.envy"))
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if (!File.Exists(GlobalVars.exedirectory + "sd.envy"))
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{
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{
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@ -72,6 +72,37 @@
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<PropertyGroup>
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<PropertyGroup>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<OutputPath>bin\x86\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug - ignoregpu|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\Debug - ignoregpu\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="Microsoft.Build.Framework" />
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<Reference Include="Microsoft.Build.Framework" />
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<Reference Include="Microsoft.Build.Utilities.v4.0" />
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<Reference Include="Microsoft.Build.Utilities.v4.0" />
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@ -54,6 +54,21 @@ namespace EnvyUpdate
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Environment.Exit(1);
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Environment.Exit(1);
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}
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}
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if (!Util.IsNvidia())
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{
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if (arguments.Contains("/fake"))
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{
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Debug.isFake = true;
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Debug.LogToFile("WARN Faking GPU with debug info.");
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}
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else
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{
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Debug.LogToFile("FATAL No supported GPU found, terminating.");
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MessageBox.Show(Properties.Resources.no_compatible_gpu);
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Environment.Exit(255);
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}
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}
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//Check if launched as miminized with arg
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//Check if launched as miminized with arg
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if (arguments.Contains("/minimize"))
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if (arguments.Contains("/minimize"))
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{
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{
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@ -59,6 +59,22 @@ namespace EnvyUpdate
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}
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}
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}
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}
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/// <summary>
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/// Check for existence of Nvidia GPU
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/// </summary>
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/// <returns></returns>
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public static bool IsNvidia()
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{
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Debug.LogToFile("INFO Checking for existence of Nvidia GPU.");
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foreach (ManagementObject obj in new ManagementObjectSearcher("SELECT * FROM Win32_VideoController").Get())
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{
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if (obj["Description"].ToString().ToLower().Contains("nvidia"))
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return true;
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}
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return false;
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}
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/// <summary>
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/// <summary>
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/// Creates a standard Windows shortcut.
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/// Creates a standard Windows shortcut.
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/// </summary>
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/// </summary>
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