Initial commit
This commit is contained in:
parent
866f326c12
commit
eace122946
19 changed files with 952 additions and 1 deletions
6
EnvyUpdate/App.config
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6
EnvyUpdate/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
|
9
EnvyUpdate/App.xaml
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9
EnvyUpdate/App.xaml
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@ -0,0 +1,9 @@
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<Application x:Class="EnvyUpdate.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:EnvyUpdate"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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</Application.Resources>
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</Application>
|
17
EnvyUpdate/App.xaml.cs
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17
EnvyUpdate/App.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace EnvyUpdate
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{
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/// <summary>
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/// Interaction logic for App.xaml
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/// </summary>
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public partial class App : Application
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{
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}
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}
|
141
EnvyUpdate/EnvyUpdate.csproj
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141
EnvyUpdate/EnvyUpdate.csproj
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|||
<?xml version="1.0" encoding="utf-8"?>
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||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<Import Project="..\packages\Costura.Fody.4.1.0\build\Costura.Fody.props" Condition="Exists('..\packages\Costura.Fody.4.1.0\build\Costura.Fody.props')" />
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{1BF2468D-9579-462D-9153-4836E9C8721F}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>EnvyUpdate</RootNamespace>
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<AssemblyName>EnvyUpdate</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<WarningLevel>4</WarningLevel>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>icon.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>false</SignAssembly>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Costura, Version=4.1.0.0, Culture=neutral, PublicKeyToken=9919ef960d84173d, processorArchitecture=MSIL">
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<HintPath>..\packages\Costura.Fody.4.1.0\lib\net40\Costura.dll</HintPath>
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</Reference>
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<Reference Include="Hardcodet.Wpf.TaskbarNotification, Version=1.0.5.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Hardcodet.NotifyIcon.Wpf.1.0.8\lib\net451\Hardcodet.Wpf.TaskbarNotification.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Management" />
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xaml">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="WindowsBase" />
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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</ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="App.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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<Compile Include="Util.cs" />
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<Page Include="MainWindow.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Compile Include="App.xaml.cs">
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<DependentUpon>App.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="MainWindow.xaml.cs">
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<DependentUpon>MainWindow.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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||||
</EmbeddedResource>
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||||
<None Include="packages.config" />
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||||
<None Include="Properties\Settings.settings">
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||||
<Generator>SettingsSingleFileGenerator</Generator>
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||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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||||
</None>
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||||
</ItemGroup>
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||||
<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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||||
<ItemGroup>
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||||
<Resource Include="icon.ico" />
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</ItemGroup>
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<ItemGroup>
|
||||
<Resource Include="FodyWeavers.xml" />
|
||||
</ItemGroup>
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||||
<ItemGroup>
|
||||
<COMReference Include="IWshRuntimeLibrary">
|
||||
<Guid>{F935DC20-1CF0-11D0-ADB9-00C04FD58A0B}</Guid>
|
||||
<VersionMajor>1</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>tlbimp</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>True</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\Fody.6.0.4\build\Fody.targets" Condition="Exists('..\packages\Fody.6.0.4\build\Fody.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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||||
<PropertyGroup>
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||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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||||
</PropertyGroup>
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||||
<Error Condition="!Exists('..\packages\Fody.6.0.4\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.6.0.4\build\Fody.targets'))" />
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<Error Condition="!Exists('..\packages\Costura.Fody.4.1.0\build\Costura.Fody.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.4.1.0\build\Costura.Fody.props'))" />
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</Target>
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||||
</Project>
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4
EnvyUpdate/FodyWeavers.xml
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4
EnvyUpdate/FodyWeavers.xml
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<?xml version="1.0" encoding="utf-8"?>
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<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
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<Costura />
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</Weavers>
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111
EnvyUpdate/FodyWeavers.xsd
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111
EnvyUpdate/FodyWeavers.xsd
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|||
<?xml version="1.0" encoding="utf-8"?>
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||||
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
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||||
<!-- This file was generated by Fody. Manual changes to this file will be lost when your project is rebuilt. -->
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||||
<xs:element name="Weavers">
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||||
<xs:complexType>
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||||
<xs:all>
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||||
<xs:element name="Costura" minOccurs="0" maxOccurs="1">
|
||||
<xs:complexType>
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||||
<xs:all>
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||||
<xs:element minOccurs="0" maxOccurs="1" name="ExcludeAssemblies" type="xs:string">
|
||||
<xs:annotation>
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||||
<xs:documentation>A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="IncludeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="Unmanaged32Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of unmanaged 32 bit assembly names to include, delimited with line breaks.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="Unmanaged64Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of unmanaged 64 bit assembly names to include, delimited with line breaks.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
<xs:element minOccurs="0" maxOccurs="1" name="PreloadOrder" type="xs:string">
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||||
<xs:annotation>
|
||||
<xs:documentation>The order of preloaded assemblies, delimited with line breaks.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:element>
|
||||
</xs:all>
|
||||
<xs:attribute name="CreateTemporaryAssemblies" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>This will copy embedded files to disk before loading them into memory. This is helpful for some scenarios that expected an assembly to be loaded from a physical file.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="IncludeDebugSymbols" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Controls if .pdbs for reference assemblies are also embedded.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="DisableCompression" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Embedded assemblies are compressed by default, and uncompressed when they are loaded. You can turn compression off with this option.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="DisableCleanup" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>As part of Costura, embedded assemblies are no longer included as part of the build. This cleanup can be turned off.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="LoadAtModuleInit" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Costura by default will load as part of the module initialization. This flag disables that behavior. Make sure you call CosturaUtility.Initialize() somewhere in your code.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="IgnoreSatelliteAssemblies" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Costura will by default use assemblies with a name like 'resources.dll' as a satellite resource and prepend the output path. This flag disables that behavior.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="ExcludeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with |</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="IncludeAssemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of assembly names to include from the default action of "embed all Copy Local references", delimited with |.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="Unmanaged32Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of unmanaged 32 bit assembly names to include, delimited with |.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="Unmanaged64Assemblies" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A list of unmanaged 64 bit assembly names to include, delimited with |.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="PreloadOrder" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>The order of preloaded assemblies, delimited with |.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:all>
|
||||
<xs:attribute name="VerifyAssembly" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="VerifyIgnoreCodes" type="xs:string">
|
||||
<xs:annotation>
|
||||
<xs:documentation>A comma-separated list of error codes that can be safely ignored in assembly verification.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
<xs:attribute name="GenerateXsd" type="xs:boolean">
|
||||
<xs:annotation>
|
||||
<xs:documentation>'false' to turn off automatic generation of the XML Schema file.</xs:documentation>
|
||||
</xs:annotation>
|
||||
</xs:attribute>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:schema>
|
22
EnvyUpdate/MainWindow.xaml
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22
EnvyUpdate/MainWindow.xaml
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|||
<Window x:Class="EnvyUpdate.MainWindow"
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||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:EnvyUpdate"
|
||||
xmlns:tb="http://www.hardcodet.net/taskbar"
|
||||
mc:Ignorable="d"
|
||||
Title="EnvyUpdate" Height="170.864" Width="463.435" Icon="icon.ico" ResizeMode="CanMinimize" StateChanged="Window_StateChanged" Closing="Window_Closing">
|
||||
<Grid Margin="0,0,0,6">
|
||||
<tb:TaskbarIcon IconSource="/icon.ico" ToolTipText="EnvyUpdate" TrayLeftMouseDown="TaskbarIcon_TrayLeftMouseDown" />
|
||||
<TextBlock HorizontalAlignment="Left" Margin="10,10,0,0" TextWrapping="Wrap" VerticalAlignment="Top" FontWeight="Bold" Width="151"><Run Text="Local d"/><Run Text="river "/><Run Text="v"/><Run Text="ersion:"/></TextBlock>
|
||||
<TextBlock x:Name="textblockGPU" HorizontalAlignment="Left" Margin="166,10,0,0" TextWrapping="Wrap" Text="<none>" VerticalAlignment="Top" RenderTransformOrigin="-0.346,0.564"/>
|
||||
<Label x:Name="labelDrag" Content="Drag nvidia.com-cookies.txt here..." Margin="10,98,12,10" HorizontalAlignment="Center" VerticalAlignment="Center" AllowDrop="True" Drop="Grid_Drop" Height="28" Width="435"/>
|
||||
<Button x:Name="buttonHelp" Content="?" HorizontalAlignment="Left" Margin="425,11,0,0" VerticalAlignment="Top" Width="20" Click="buttonHelp_Click"/>
|
||||
<TextBlock HorizontalAlignment="Left" Margin="10,31,0,0" TextWrapping="Wrap" VerticalAlignment="Top" FontWeight="Bold" Width="151"><Run Text="Online "/><Run Text="d"/><Run Text="river "/><Run Text="v"/><Run Text="ersion:"/></TextBlock>
|
||||
<TextBlock x:Name="textblockOnline" HorizontalAlignment="Left" Margin="166,31,0,0" TextWrapping="Wrap" Text="<none>" VerticalAlignment="Top" RenderTransformOrigin="-0.346,0.564"/>
|
||||
<CheckBox x:Name="chkPortable" Content="Portable mode" HorizontalAlignment="Left" Margin="10,78,0,0" VerticalAlignment="Top" IsChecked="True" Unchecked="chkPortable_Unchecked" Checked="chkPortable_Checked"/>
|
||||
<Button x:Name="buttonDL" Content="⟱" HorizontalAlignment="Left" Margin="250,10,0,0" VerticalAlignment="Top" Width="37" FontSize="20" Height="37" Click="buttonDL_Click" Foreground="White" Background="#FF3CDA00" Visibility="Hidden"/>
|
||||
<CheckBox x:Name="chkAutostart" Content="Autostart" HorizontalAlignment="Left" Margin="10,58,0,0" VerticalAlignment="Top" IsEnabled="False" Checked="chkAutostart_Checked" Unchecked="chkAutostart_Unchecked"/>
|
||||
</Grid>
|
||||
</Window>
|
229
EnvyUpdate/MainWindow.xaml.cs
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229
EnvyUpdate/MainWindow.xaml.cs
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|||
using System;
|
||||
using System.Windows;
|
||||
using System.Windows.Shapes;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Threading;
|
||||
|
||||
namespace EnvyUpdate
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for MainWindow.xaml
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
string localDriv = null;
|
||||
string onlineDriv = null;
|
||||
readonly string appdata = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\envyupdate\\";
|
||||
readonly string startup = Environment.GetFolderPath(Environment.SpecialFolder.Startup);
|
||||
string gpuURL = null;
|
||||
readonly string exeloc = System.Reflection.Assembly.GetEntryAssembly().Location;
|
||||
bool isAtStartup = false;
|
||||
|
||||
public MainWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
if (!Directory.Exists(appdata))
|
||||
{
|
||||
Directory.CreateDirectory(appdata);
|
||||
}
|
||||
|
||||
// A bit of a hacky way to know if running the autostarted version or the regular one.
|
||||
if (System.AppDomain.CurrentDomain.FriendlyName == "EnvyUpdateInstalled.exe")
|
||||
{
|
||||
WindowState = WindowState.Minimized;
|
||||
Hide();
|
||||
isAtStartup = true;
|
||||
}
|
||||
|
||||
if (Util.GetLocDriv() != null)
|
||||
{
|
||||
localDriv = Util.GetLocDriv();
|
||||
textblockGPU.Text = localDriv;
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("No NVIDIA GPU found. Application will exit.");
|
||||
System.Windows.Application.Current.Shutdown();
|
||||
}
|
||||
if (File.Exists(appdata + "nvidia-update.txt"))
|
||||
{
|
||||
chkPortable.IsChecked = false;
|
||||
DispatcherTimer Dt = new DispatcherTimer();
|
||||
Dt.Tick += new EventHandler(Dt_Tick);
|
||||
Dt.Interval = new TimeSpan(5, 0, 0);
|
||||
Dt.Start();
|
||||
Load();
|
||||
}
|
||||
if (File.Exists(startup + "\\EnvyUpdate.lnk"))
|
||||
{
|
||||
chkAutostart.IsChecked = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void Dt_Tick(object sender, EventArgs e)
|
||||
{
|
||||
Load();
|
||||
if (textblockOnline.Foreground == Brushes.Red)
|
||||
{
|
||||
Show();
|
||||
WindowState = WindowState.Normal;
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonHelp_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
System.Diagnostics.Process.Start("https://github.com/fyr77/EnvyUpdate/");
|
||||
}
|
||||
|
||||
private void Grid_Drop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(DataFormats.FileDrop))
|
||||
{
|
||||
try
|
||||
{
|
||||
string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
|
||||
Load(files);
|
||||
}
|
||||
catch (WebException)
|
||||
{
|
||||
MessageBox.Show("Network Error. Are you connected to the internet?", "Network Error");
|
||||
}
|
||||
}
|
||||
}
|
||||
private void Load()
|
||||
{
|
||||
FileInfo f = new FileInfo(appdata + "nvidia-update.txt");
|
||||
|
||||
int psid;
|
||||
int pfid;
|
||||
int osid;
|
||||
int langid;
|
||||
|
||||
chkPortable.Visibility = Visibility.Hidden;
|
||||
labelDrag.Content = "Drag nvidia.com-cookies.txt here if you have changed your graphics card.";
|
||||
psid = Util.GetData(f.FullName, "ProductSeries");
|
||||
pfid = Util.GetData(f.FullName, "ProductType");
|
||||
osid = Util.GetData(f.FullName, "OperatingSystem");
|
||||
langid = Util.GetData(f.FullName, "Language");
|
||||
gpuURL = "http://www.nvidia.com/Download/processDriver.aspx?psid=" + psid.ToString() + "&pfid=" + pfid.ToString() + "&rpf=1&osid=" + osid.ToString() + "&lid=" + langid.ToString() + "&ctk=0";
|
||||
WebClient c = new WebClient();
|
||||
gpuURL = c.DownloadString(gpuURL);
|
||||
string pContent = c.DownloadString(gpuURL);
|
||||
var pattern = @"\d{3}\.\d{2}";
|
||||
Regex rgx = new Regex(pattern);
|
||||
var matches = rgx.Matches(pContent);
|
||||
onlineDriv = Convert.ToString(matches[0]);
|
||||
textblockOnline.Text = onlineDriv;
|
||||
c.Dispose();
|
||||
|
||||
if (localDriv != onlineDriv)
|
||||
{
|
||||
textblockOnline.Foreground = Brushes.Red;
|
||||
buttonDL.Visibility = Visibility.Visible;
|
||||
if (isAtStartup)
|
||||
{
|
||||
Show();
|
||||
WindowState = WindowState.Normal;
|
||||
}
|
||||
}
|
||||
else
|
||||
textblockOnline.Foreground = Brushes.Green;
|
||||
}
|
||||
private void Load(string[] files)
|
||||
{
|
||||
FileInfo f = new FileInfo(files[0]);
|
||||
|
||||
int psid;
|
||||
int pfid;
|
||||
int osid;
|
||||
int langid;
|
||||
|
||||
if (chkPortable.IsChecked == false)
|
||||
{
|
||||
File.Copy(f.FullName, appdata + "nvidia-update.txt", true);
|
||||
f = new FileInfo(appdata + "nvidia-update.txt");
|
||||
|
||||
chkPortable.Visibility = Visibility.Hidden;
|
||||
labelDrag.Content = "Drag nvidia.com-cookies.txt here if you have changed your graphics card.";
|
||||
}
|
||||
psid = Util.GetData(f.FullName, "ProductSeries");
|
||||
pfid = Util.GetData(f.FullName, "ProductType");
|
||||
osid = Util.GetData(f.FullName, "OperatingSystem");
|
||||
langid = Util.GetData(f.FullName, "Language");
|
||||
gpuURL = "http://www.nvidia.com/Download/processDriver.aspx?psid=" + psid.ToString() + "&pfid=" + pfid.ToString() + "&rpf=1&osid=" + osid.ToString() + "&lid=" + langid.ToString() + "&ctk=0";
|
||||
WebClient c = new WebClient();
|
||||
gpuURL = c.DownloadString(gpuURL);
|
||||
string pContent = c.DownloadString(gpuURL);
|
||||
var pattern = @"\d{3}\.\d{2}";
|
||||
Regex rgx = new Regex(pattern);
|
||||
var matches = rgx.Matches(pContent);
|
||||
onlineDriv = Convert.ToString(matches[0]);
|
||||
textblockOnline.Text = onlineDriv;
|
||||
c.Dispose();
|
||||
|
||||
if (localDriv != onlineDriv)
|
||||
{
|
||||
textblockOnline.Foreground = Brushes.Red;
|
||||
buttonDL.Visibility = Visibility.Visible;
|
||||
}
|
||||
else
|
||||
textblockOnline.Foreground = Brushes.Green;
|
||||
}
|
||||
private void buttonDL_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
System.Diagnostics.Process.Start(gpuURL);
|
||||
}
|
||||
|
||||
private void TaskbarIcon_TrayLeftMouseDown(object sender, RoutedEventArgs e)
|
||||
{
|
||||
Show();
|
||||
WindowState = WindowState.Normal;
|
||||
}
|
||||
|
||||
private void Window_StateChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (WindowState == WindowState.Minimized)
|
||||
{
|
||||
Hide();
|
||||
}
|
||||
}
|
||||
|
||||
private void chkPortable_Unchecked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (chkAutostart != null)
|
||||
{
|
||||
chkAutostart.IsEnabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void chkPortable_Checked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (chkAutostart != null)
|
||||
{
|
||||
chkAutostart.IsEnabled = false;
|
||||
chkAutostart.IsChecked = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void chkAutostart_Checked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
File.Copy(exeloc, appdata + "EnvyUpdateInstalled.exe", true);
|
||||
Util.CreateShortcut("EnvyUpdate", startup, appdata + "EnvyUpdateInstalled.exe", "Nvidia Updater Application.");
|
||||
}
|
||||
|
||||
private void chkAutostart_Unchecked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
File.Delete(appdata + "EnvyUpdateInstalled.exe");
|
||||
File.Delete(startup + "\\EnvyUpdate.lnk");
|
||||
}
|
||||
|
||||
private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
|
||||
{
|
||||
var window = MessageBox.Show("Exit EnvyUpdate?", "", MessageBoxButton.YesNo);
|
||||
e.Cancel = (window == MessageBoxResult.No);
|
||||
}
|
||||
}
|
||||
}
|
55
EnvyUpdate/Properties/AssemblyInfo.cs
Normal file
55
EnvyUpdate/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,55 @@
|
|||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("EnvyUpdate")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("EnvyUpdate")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2019")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//In order to begin building localizable applications, set
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||
//inside a <PropertyGroup>. For example, if you are using US english
|
||||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||
//the line below to match the UICulture setting in the project file.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||
//(used if a resource is not found in the page,
|
||||
// or application resource dictionaries)
|
||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||
//(used if a resource is not found in the page,
|
||||
// app, or any theme specific resource dictionaries)
|
||||
)]
|
||||
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
EnvyUpdate/Properties/Resources.Designer.cs
generated
Normal file
71
EnvyUpdate/Properties/Resources.Designer.cs
generated
Normal file
|
@ -0,0 +1,71 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace EnvyUpdate.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EnvyUpdate.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
EnvyUpdate/Properties/Resources.resx
Normal file
117
EnvyUpdate/Properties/Resources.resx
Normal file
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
30
EnvyUpdate/Properties/Settings.Designer.cs
generated
Normal file
30
EnvyUpdate/Properties/Settings.Designer.cs
generated
Normal file
|
@ -0,0 +1,30 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace EnvyUpdate.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
EnvyUpdate/Properties/Settings.settings
Normal file
7
EnvyUpdate/Properties/Settings.settings
Normal file
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
90
EnvyUpdate/Util.cs
Normal file
90
EnvyUpdate/Util.cs
Normal file
|
@ -0,0 +1,90 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Management;
|
||||
using System.Net;
|
||||
using System.IO;
|
||||
using IWshRuntimeLibrary;
|
||||
|
||||
namespace EnvyUpdate
|
||||
{
|
||||
class Util
|
||||
{
|
||||
/// <summary>
|
||||
/// Parses GPU info from a cookie file
|
||||
/// </summary>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="term"></param>
|
||||
/// <returns></returns>
|
||||
public static int GetData(string path, string term)
|
||||
{
|
||||
string found = null;
|
||||
string line;
|
||||
using (StreamReader file = new StreamReader(path))
|
||||
{
|
||||
while ((line = file.ReadLine()) != null)
|
||||
{
|
||||
if (line.Contains(term))
|
||||
{
|
||||
found = line;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
int lastno = Convert.ToInt32(found.Split().Last());
|
||||
return lastno;
|
||||
}
|
||||
/// <summary>
|
||||
/// Gets local driver version.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static string GetLocDriv()
|
||||
{
|
||||
bool foundGpu = false;
|
||||
string OfflineGPUVersion = null;
|
||||
|
||||
// query local driver version
|
||||
try
|
||||
{
|
||||
foreach (ManagementObject obj in new ManagementObjectSearcher("SELECT * FROM Win32_VideoController").Get())
|
||||
{
|
||||
if (obj["Description"].ToString().ToLower().Contains("nvidia"))
|
||||
{
|
||||
OfflineGPUVersion = obj["DriverVersion"].ToString().Replace(".", string.Empty).Substring(5);
|
||||
OfflineGPUVersion = OfflineGPUVersion.Substring(0, 3) + "." + OfflineGPUVersion.Substring(3); // add dot
|
||||
foundGpu = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!foundGpu)
|
||||
throw new InvalidDataException();
|
||||
|
||||
return OfflineGPUVersion;
|
||||
}
|
||||
catch (InvalidDataException)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Creates a standard Windows shortcut.
|
||||
/// </summary>
|
||||
/// <param name="shortcutName"></param>
|
||||
/// <param name="shortcutPath"></param>
|
||||
/// <param name="targetFileLocation"></param>
|
||||
/// <param name="description"></param>
|
||||
public static void CreateShortcut(string shortcutName, string shortcutPath, string targetFileLocation, string description)
|
||||
{
|
||||
string shortcutLocation = System.IO.Path.Combine(shortcutPath, shortcutName + ".lnk");
|
||||
WshShell shell = new WshShell();
|
||||
IWshShortcut shortcut = (IWshShortcut)shell.CreateShortcut(shortcutLocation);
|
||||
|
||||
shortcut.Description = description;
|
||||
shortcut.TargetPath = targetFileLocation;
|
||||
shortcut.Save();
|
||||
}
|
||||
}
|
||||
}
|
BIN
EnvyUpdate/icon.ico
Normal file
BIN
EnvyUpdate/icon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 100 KiB |
BIN
EnvyUpdate/icon.png
Normal file
BIN
EnvyUpdate/icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.4 KiB |
6
EnvyUpdate/packages.config
Normal file
6
EnvyUpdate/packages.config
Normal file
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Costura.Fody" version="4.1.0" targetFramework="net472" />
|
||||
<package id="Fody" version="6.0.4" targetFramework="net472" developmentDependency="true" />
|
||||
<package id="Hardcodet.NotifyIcon.Wpf" version="1.0.8" targetFramework="net472" />
|
||||
</packages>
|
Reference in a new issue