diff --git a/EnvyUpdate/GlobalVars.cs b/EnvyUpdate/GlobalVars.cs
index 068498c..595daaf 100644
--- a/EnvyUpdate/GlobalVars.cs
+++ b/EnvyUpdate/GlobalVars.cs
@@ -9,7 +9,7 @@ namespace EnvyUpdate
public static readonly string exeloc = System.Reflection.Assembly.GetEntryAssembly().Location;
public static readonly string exepath = Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly().Location) + "\\";
public static readonly string startmenu = Environment.GetFolderPath(Environment.SpecialFolder.StartMenu);
- public static readonly float version = 2.5F;
+ public static readonly float version = 2.6F;
public static readonly string appdata = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\envyupdate\\";
public static readonly string startup = Environment.GetFolderPath(Environment.SpecialFolder.Startup);
public static readonly string desktopOverride = exepath + "desktop.envy";
diff --git a/EnvyUpdate/Properties/AssemblyInfo.cs b/EnvyUpdate/Properties/AssemblyInfo.cs
index 0791eb4..a765e84 100644
--- a/EnvyUpdate/Properties/AssemblyInfo.cs
+++ b/EnvyUpdate/Properties/AssemblyInfo.cs
@@ -1,6 +1,4 @@
using System.Reflection;
-using System.Resources;
-using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
@@ -12,7 +10,7 @@ using System.Windows;
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("EnvyUpdate")]
-[assembly: AssemblyCopyright("Copyright © 2020")]
+[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@@ -51,5 +49,5 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("2.4")]
-[assembly: AssemblyFileVersion("2.4")]
+[assembly: AssemblyVersion("2.6")]
+[assembly: AssemblyFileVersion("2.6")]
diff --git a/EnvyUpdate/Util.cs b/EnvyUpdate/Util.cs
index 0a826b1..fdfa325 100644
--- a/EnvyUpdate/Util.cs
+++ b/EnvyUpdate/Util.cs
@@ -1,17 +1,15 @@
using IWshRuntimeLibrary;
+using Microsoft.Win32;
+using Newtonsoft.Json;
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Management;
using System.Net;
-using System.Windows;
-using Newtonsoft.Json;
-using System.Xml;
-using System.Xml.Linq;
using System.Text.RegularExpressions;
-using System.Runtime.InteropServices;
-using Microsoft.Win32;
+using System.Windows;
+using System.Xml.Linq;
namespace EnvyUpdate
{
@@ -202,10 +200,10 @@ namespace EnvyUpdate
switch (IDtype)
{
case "psid":
- id = GetValueFromName(xDoc, gpuName, false);
+ id = GetValueFromName(xDoc, gpuName, true);
break;
case "pfid":
- id = GetValueFromName(xDoc, gpuName, true);
+ id = GetValueFromName(xDoc, gpuName, false);
break;
case "osid":
id = GetOSID();
@@ -228,7 +226,7 @@ namespace EnvyUpdate
///
///
///
- private static int GetValueFromName (XDocument xDoc, string query, bool psid)
+ private static int GetValueFromName(XDocument xDoc, string query, bool psid)
{
int value = 0;
int i = 0;
@@ -333,11 +331,11 @@ namespace EnvyUpdate
{
//if (obj["Description"].ToString().ToLower().Contains("radeon"))
//{
- // If it's an AMD card, use the "Name" field, because they use chip code numbers in "VideoProcessor", which we do not need.
- // Todo for 3.0: Find a way to ignore mobile Radeon GPUs in Laptops.
- // For now: Since we only care about Nvidia GPUs, this is commented out.
- //GPUName = obj["Name"].ToString().ToLower();
- //break;
+ // If it's an AMD card, use the "Name" field, because they use chip code numbers in "VideoProcessor", which we do not need.
+ // Todo for 3.0: Find a way to ignore mobile Radeon GPUs in Laptops.
+ // For now: Since we only care about Nvidia GPUs, this is commented out.
+ //GPUName = obj["Name"].ToString().ToLower();
+ //break;
//}
if (obj["Description"].ToString().ToLower().Contains("nvidia"))
{
@@ -347,6 +345,7 @@ namespace EnvyUpdate
GPUName = obj["VideoProcessor"].ToString().ToLower();
// Remove any 3GB, 6GB or similar from name. We don't need to know the VRAM to get results.
GPUName = Regex.Replace(GPUName, "\\d+GB", "");
+ GPUName = Regex.Replace(GPUName, "nvidia ", "");
}
else
GPUName = obj["VideoProcessor"].ToString();